>>5305472You take the folder, hitching it up under your arm, grabbing several sketches by the handful and stuffing them in the folder as well, and finally yanking a clump a biomatter from the surrounding walls. It squelched between your fingers, and you can feel an odd thrum of power coursing through it and a strange cold feeling beyond that, right before you encase it in a tiny bubble of energy and cram it into your pocket.
It doesn't look like there's anything else of value here, and you're <span class="mu-i">not</span> going to open the metal door-so ultimately, you think it's time to go home.
You exit the ruined warehouse, stepping back out into the dim orange light of the day. Raising your Energy-Tracking Device, you start to plan your route and where to go next.
<span class="mu-b">Ping!</span>
Suddenly, a loud noise comes from behind you, and you have to turn your head. Not seeing anything around or outside the warehouse, you instead unwrap your gun and check that.
Feeling for its energy, you feel that it has finally recharged itself; you have 6 shots again. And judging by the time between your fight with the Gut Thing, your 'fight' with those pursuing monsters, that abrupt encounter with the Orphan, and now, you'd say it only took...hmm. The better portion of a day maybe?
Either way, with your gun at full capacity again and you having a bunch of stuff on-hand, you plan your route:
>East: Low energy readings, Lowest chance of encountering entities. Longest route.>South: Moderate energy readings, moderate chances of encountering entities. Shorter route.>North: Moderate readings. Unknown route or chance of entity encounters.<span class="mu-b">Shots remaining in Gun: 6. (Time until recharge: 1 Day)</span>