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>cast Illussion [Aberance 5] to make several duplicates of us to distract attackers and confuse infected so they're less likely to attack us [lasts 1 hr]
The first thing you did to prepare was cast an illusion spell on your allies and the terrain.
Creating a mirage on the ground, you blurred your presence.
Ranged attacks would cost them more to hit you and would confuse the enemy about positioning.
If they got too close it wouldn't do much good but in the absence of a real defense, confusing the enemy would have to suffice.
>loan our horse to a ranger to shoot down any run aways, nonlethal take downs to the legs until they can safely confirm they are infected or not from a distance.
(only ranger is Emilia)
You wanted to maintain a pressure throughout the entire area.
Just in case someone was trying to breach the perimeter.
So you gave Emilia your last horse along with some simple instructions to keep an eye on the area.
"Are the orders serious? Or are you giving me the horse just in case this turns into hell and i have to run away?"
"They are serious, I need you to watch them."
"Ok, but don't ask me to rescue you on horseback, Charmer. We're not into those kinds of stories."
After a while, Emilia was on the periphery of your defensive line, watching over the ruins that were not yet burning and the four survivors.
>use PA speakers to project voice and demand all citizens to get on the ground with their hands behind their backs.
You gave a couple of orders to the survivors and asked them to cooperate.
You informed them that they would be checked for signs of infection, and if all went well they would be removed from town.
This, was a deviation from the inquisitor's orders, Nhave said this to you.
And he also told you that she wouldn't put her girls at risk.
Ihlist made it clear that she would not risk it either.
And casters would be more useful in the rearguard, where they had time to react.
That leaves you as the only candidate to check the status of the survivors.
So you moved forward, aiming your pistol at them in case they made any sudden moves.
That you were wearing poweramor left them in a small state of shock.
Panic that the chimeras had captured them.
Still, they didn't move.
You checked for symptoms, three of them were very thin.
Which could be initial symptom of infection.
But between the four of them there was nothing that screamed danger.
If any were infected, it would have been very recently.
While you did an inspection they kept asking you for help.
Explaining how they had hidden from the rats and abominations.
The only thing that is clear to you is that they had been lucky.
You gave them a thumbs up, letting them walk away from the inferno in creation.___
The group decided not to mingle with them just in case.
They were pushed to the side of the defence, Nhave wanted no distractions.