>>5649223>>5649224>Free Building: City Walls.The city of Hoftborg continues to develop, tents are all but gone in favour of huts, sturdier, better insulated and much more spacious. But with this accumulation of wealth, so are envious eyes gathering around the city. So a wall is erected around the city, it is no architectural feat, but with the sheer mass of stone it will prove a formidable obstacle for any thief to escape, having to either risk falling due to the weight of their ill-gotten gains, or get through the gate.
>Action 1: Expand port and build another lumberyard in the forest to the north.The Seawights not only pour great funds into buying ships, but also invest into the port itself, and with a greater port comes a greater need for lumber. The port is greatly expanded, with stone wharfs and a dedicated shipyard. With this they'll be able to harbour and make a great many ships, ships we will need against the western invaders.
>Action 2: Develop Skipskjold. Shields too big for army use, they provide mobile cover on ships.The Wights think of ways to protect ourselves against the arrows of the western invaders, the solution they hit upon is crude, yet may prove effective. The Skipskjold is a very large shield, it requires both hands to carry and will tire you if you march with it, but on a ship they are perfect. They are usually mounted on the sides of Sea Hawks, but can be moved to increase protection from one side in particular, or used during boarding action.
>Army Movement: Encounter at Nastrond.As the Svarthird continues south, it is remarkable how little there is to report. Plains of grassland stretch as far as the eye can see. But one day, they see sails, a great many of them, and not of Vettir make. The strange fleet disembarks an army onto the shore, one greater than our own, so the Svarthird moves to oppose them. The battle... it was hellish. The resulting melee turned the shore into a quagmire of corpses and sinking sands. The forces were only separated by the rising tide, yet the deaths continue. Countless warriors are trapped in the sinking sands, waist-deep in the dead, they plead for help but their friends can do naught but watch and listen to their pleads to continue into the night. At dawn they get to survey the bloated corpses literring the shore, giving it a new name: Nastrond, Corpse Shore.
>Navy Movement: Bringing the Svarthird army back to Hoftborg.The Skyseil fleet is mighty, and they depart for the Colourful Isle, except, on one of the fishing ships they get a message, from the Vardyger's sons, they encountered a fleet down south, with a full army. They have just barely fought it off, but they are left in a bloodied state. The existence of two fleets is too much for the singular Skyseil fleet, so they pick up the Svarthird and move back to Hoftborg. They need further preparation.