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Gremlin is a prankster... despite you not having seen them do any pranks... but in theory they are better at status effects then simple damage. So... you should play to their strengths right?
"Alright Gremlin, disable the other two before the pose move, then Jangm-o, attack!
Gremlin nods, and struts forward, raising his hands, then lowering them as he emits a GHASTLY wail.
The sound is shrill and deep at the same time, as if two pitches are played at the same time that rattle bones and break glass and you SORTOF want to puke (Which you also felt when you were supposed to dance in public but its worse now).
Ludicolo and Pelipper DEFINETLY hear it too, so does Miror, and Tom... toms wearing ear buds.
Pellippers flapping gets disoriented, off tempo as Ludicollo looks around disoriented. They are both confused.
...Do Impidinks know supersonic?
Miror B, whatever super move he had planned, seems to have forgotten, his hands over his ears. Ludicolo scrambles for a bit but shakes his maracas, a large spray of hot water gushing out and stricking Jangmo-o in the face.
Jangmo gives a pained yip as it charges, hitting Pelipper with its tail. The bird is sent flying and vanishes into their pokeball.
"Coco!" A bright yellow bird flies out, its eyes dull and listless.
The Oricoro sortof stands there, watching the enemy birds waiting for a move.
Tom looks up and puts his switch down.
"Owowowow! No fair messing with the Miror's groove!" He frowns and looks at Oricorio. "Oh... well she's not meant to be out." He raises his pokeball and switches the Pelipper back out.
>More status effects! Make sure that Ludicolo can NEVER attack!
>Buff moves! Get stronger before smacking
>Fill damage now, no mercy in this dojo!
>Write in