You empty 2 of your 3 waterskins, and fill them with water from the blessed pool.
<span class="mu-i">Inventory change (
https://pastebin.com/chuTtwgW)</span>
<span class="mu-i">replaced Water (flask) (3) with Water (flask) (1), Blessed water (flask) (2)</span>
It's time to find your sister. Everything else on your mind - Ireena, Strahd, the winery - they can wait. You spent years looking for Barovia for Joannus's sake alone. If you can venture into the Abbey and finish your quest, everything else will become clear to you. Joannus will know what to do. She always did.
Looking up at the walls of the Abbey, you say a prayer to Kossuth for guidance, and begin climbing the trail.
...
Your legs ache underneath the weight of your backpack. The switchback road that hugs the cliff is ten feet wide and covered with loose gravel and chunks of broken rock. The ascent is slow and treacherous, and the air grows colder as you reach the top.
The road climbs 400 feet, doubling back on itself twice. Before you know it, the village below you seems small. The ancient walls of the cursed Abbey grow ever closer.
You are scared, but you cannot admit this to yourself, or to anyone. You must be prepared for anything if you are going to recover your sister.
The path takes you above the mist to the wide ledge on which the abbey is perched. A light dusting of snow covers the trees and the rocky earth.
Finally you make it to the wall. Before you are two small, stone outbuildings, to either side of which stretches a five-foot-high, three-foot-thick wall of jumbled stones held together with mortar. Blocking the road are thick iron gates attached to the outbuildings by rusty hinges.
Viewed through the gates, the stone abbey stands quiet.
What do you do? [Be warned: Because of the amount of content written in the Abbey, the voting period may be shorter than usual for the duration of your stay, with inconsistent discretion. Even if there are few votes, I may choose to update multiple times in a single day, so try to get your votes in quickly if it's important to you. This solution might also apply for other locations later in the quest, such as Castle Ravenloft.]
>Go through the gates directly. (Stealth, DC 16, Disadvantage)>Go off the beaten path and circle the abbey's wall. The footing is dangerous, and you're 400 feet above the village, but what if there's a less conspicuous way in? (Acrobatics, DC 16)>Climb over the wall, using the stones as footholds. (Athletics, DC 8, then Stealth, DC 12)>Call out to see if there's anyone past the gates who can help you.>Cast a spell or use an item. (https://pastebin.com/chuTtwgW)>Other (specify)