>>5477813>>5477815Requesting the help of your siblings, you screen all the knights for Magical potential. None of them have a light inclination, neither register for psychic, sonic, wind or earth. Strangely, the two having prowess fall under the mastery of <span class="mu-r">Throdenslemoni</span>, with Renée displaying mastering over the Force aspect, while Lucien seems to have an affinity with Time - You suspect he's blaming himself for the death of Boniface and the wounds of Raymond and Hyetta. Did he thought with better reflexes or more time on his hands he would have saved them? The good part of this, it didn't took you to much time to screen them. You bribe <span class="mu-r">your sister</span> into knight-training by giving her a Guillot for easier training of the knights and Edwyrd. Well, if Renée accepts. Speaking of, time to delve a bit deeper on that matter.
>4 Anon roll 1d20 divination