>>6334086>KroviaThe great island turtles, no doubt some ramification of the wizard’s chaotic magic, are already massive creatures, the target of great hunts that feed hundreds and fill the temples with fountains of blood. But Drevino has hatched a wicked plan that calls for an even larger beast, so an infant island turtle is captured and brought to the Champion’s Glade, where under the magic of that place it grows larger and larger. Fleets of fishing boats dedicate their efforts to feeding the creature as it matures, steadily growing larger and larger until it is a vast thing, able to trample cities were it so inclined, and not more interested in feeding its colossal maw with as much fish as could be brought to it. Training such a beast for war would be a massive endeavor (though perhaps worthwhile), but guiding it around the shores to the Etherlands is a straightforward thing, and so tame it is that it never knows fear when the great iron spike is set up over its skull and the makeshift conduits are put into place that will channel its lifeblood. The great sacrifice is ready.
>>6334338>Vone II, King of the VenksA great mining operation begins, carving out great quarries around the Pillars, collecting the crystals in shifts and shipping them in great quantities to the Avesten markets. The mining camps quickly develop quite the reputation for strapping young venks, a reputation owed to more than just the physical labor, for the workers there are noticeably larger than their fellows from other quarries and mines. The crystal spires seem to go down endlessly, actually growing steadily in width as the quarry is widened around them, in the end there is a bit more of the material excavated than originally expected, much of the extra finds itself being shaped into jewelry and gemstones.
At the markets of Avesten the crystal is separated into lots, and sold to the highest bidder. (Detailed at the end, subject to your final approval, let me know if you want to adjust anything)
>>6334577>KrawlThe spiteful malice of the elves cannot be underestimated, or allowed to go unpunished. Fortunately the nature of their crime has left the fabric of reality weakened here, allowing for Novenary’s gifts to shine. And with the aid of Rivaro and a legion of pureforms ready to be twisted into whatever form he needs, a grand portal takes shape. When it completes the Krovians stand ready to unleash a great tide of cursed blood through it, then follow with their own enraged army. While the Krawl armies themselves are too far to join, it is a simple matter for Novenary to collect the High Krawl themselves, who will accompany the Krovian army in their mission to butcher the insolent elves and reclaim their prize.
The molluscoid threat off the coast reaches a critical level as a great swarm bursts from the sea and rushes into the Hive named Hive. The defenseless city is overwhelmed rapidly as molluscoids devour the local Krawl and infest the city.