Rolled 8 + 8 (1d20 + 8)
>>5464237>>5464241>>5464244Basically my impression was that from Heist start with Kinny setting up the timed fire to now, only a few minutes had passed despite it being a couple weeks IRL.Also, did I ever get the she-cat's name? I asked in my post above.The scarred wolf glowered, a low growl emanating from deep within his throat. He turned to look at Kinny in feigned confusion. "You? Didn't I just catch you outside skirting our perimeter? I told you that you'd pay dearly if you trespassed. How'd you even get by us?" he pretended to ask while meeting Kinny's eyes, trying to convey 'just go along with this for now'.
Not waiting for his answer he turned to the mouse and said "Oh, he's not one of ours. Just some trespasser. We'll send him over, don't you worry."
He motioned up to the stairs. "Get goin' kit, before I decide to take a bite outta ya." he emphasized his threat with a snap of his jaws. Then he started up after Kinny for a couple of steps before turning around to speak to the mouse. "You're gonna have to give me a tour of the place once I hand this villain to my boys, General Atreyu didn't give me the courtesy before taking off to relax in the lake. I need to get orientated, situate my troops. It sure would've helped if I knew the way to the roof from the inside when I saw that fire. I gotta familiarize my boys with the layout so we can actually perform our procedures if we ever need to move someone that wakes up." he said, trying his best to set up the future situation so they still had a chance to have a legitimate reason to go deeper into the facility without hostilities emerging.
Once he got his answers he'd return upstairs to plan their next step with Kinny. Otherwise they'd have to do things the hard way.
>Rolling Persuasion to get the mouse to give me a tour of the entire facility and explain everything about their procedures and what is going on and any details that a guard captain should know to orientate his troops.