QM: As you rolled a strong success, Yazdegerd The Wizard calls an ancient rite: the Journey Of Eyes, effectively a teleport portal direct to the sky galleon of Prince Searlas. Somehow this strong success opens a pathway for Saorlai The Elf, Lady Scantgrace and her beloved peacock Rhadamanthus to rejoin the party too!
Yet there are a few complications (please see the overview map)
- The Troll King and some goblin archers, together with Lench the dunked goblin and the Troll King's Shaman have been pulled in as well
- Perhaps because you tried to teleport a split and regrouped party, there are now two branching exits from this astral pathway... which one leads to the sky galleon?
- Yazdegerd is very fatigued and struggling to maintain his concentration whilst in this astral gate. Any action he takes is at 2d6-1 (no modifiers). You can actually still try and cast attack spells, but it will be at 2d6-1
- The Troll King's hp is 30/30. If blubber and fat counts as armour, he would have a lot of it... but he is effectively unarmoured. Three strong attacks (ie rolls >=10) will outright kill him, but you need to bypass his archers first. You can also attempt to physically shunt the Troll King off the narrow astral teleportation path of shattered castle ruins. This incurs a Strength check at -3, because the Troll King is so fat and blubbery; he also emits slimy nauseating smells
- Princess Gracelyn / Pirate Lady Scantgrace can help you attack. She possesses a rapier (Instinct weapon) and the following attributes:
8/8 hp
-1 Strength
+1 Instinct
+0 Will
+2 Charm
She cannot cast spells.
- The Goblin Archers and Shaman all have hp 6/6, the same as Lench
>>5481766They are dazed by the sudden appearance of this portal and astral pathway, so you get to attack first.
>Please write in your actions assigned to each hero; I will process them in the order provided, thank you!>Also, please roll 14d6 this time!You can see the possessions of the heroes here
>>5484738