This quest is mostly story focused, with no really deep mechanics aside from basic dice-rolling. The story is rather freeform in terms of what choices you can make and what direction you want to follow. What your goal is in this place and who you choose to trust is mostly up to you. Do you want to explore the place and figure out its mysteries? Or do you just want to shoot shit and cleanse this place of monster girls? No matter what you opt to do down here, I will always try to give options for what you can do. You can also always send in your own choices and suggestions on what to do. Either way, I hope to provide a fun and enjoyable experience for everyone. My writing ain't perfect, so I always do appreciate it when feedback is provided so I can improve further.
Shared docs:
You, your men and your allies:
https://docs.google.com/document/d/1_NoldE7zglICEuon-YZNhxjXcqvjszveOsz4u8jz-is/edit?usp=sharingList of scientists and subjects, along with some minor details:
https://docs.google.com/document/d/15Z64W31Eszz9CNi-ZWe-t38yqg6riZ9oUvinfd2-F9A/edit?usp=sharingThe monster girls sheets as provided by the government tablet:
https://docs.google.com/document/d/1sIrSAkYFN57njvPYKcWzpjnme2nMD6Bzgkl-j4wU3LE/edit?usp=sharingSheets of monster girls you've befriended:
https://docs.google.com/document/d/1CPSZp0MxftcNaUFSfBxzkRh7MfEiPnA7G6Wzfm9dkSQ/edit?usp=sharingPrevious threads:
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Monster+Girl+FacilityBased artwork from anons:
https://catbox. moe/c/1ajcpw
Artist I commissioned for this thread's thumbnail: Avsmomedina
>Recap from the previous thread.After awakening from your deep slumber, you would find that your men were taking you back to the main base. Given that you were fine though, you insisted on heading back to where you came from. At first you attempted to dig through the rubble, but found it to be a treacherous path to take. Eventually, you opted to look for another path, attempting to take some ventilation shafts or sewers to get places. However, you’d find yourself being questioned by Nikita, a rather inquisitive Blackstar soldier. After he tried to blackmail you because they presumably saw the girls, you would decide to head further up to finally bring the girls somewhere safe. You found a pleasant spot close to the surface, albeit it was also occupied by a loner technician called Ingmar Parson. Still, it was the best spot to keep the girls, you leaving them there as you intended to head deeper into the vents. And after blowing up the path through the tight rubble, you’d reach the deeper floors without the girls. You were right away met with a body covered in acid, followed by a disgusting chamber filled to the brim with flies. It was there that you met Vinisha, who you managed to befriend and send upwards to the other girls. Finally, you’d encounter a strange praying guardsman who you shot from range, as well as some guardsmen forced to work in a small green chamber.