Quoted By:
Herta:
>Create machine guns, light mortars, and some primitive rocket launching systems.
>Look into finding a cure for the Bad Luck skill.
>Create for you some manner of magic item.
>Change the stone structures to something else. (Defensive Barrier, Offensive Beam, or Hiding?)
>Charge up the little jewels with single use spells.
>Either create more of/upgrade the robotic sewing machines.
>Start plans for a daycare/hospital in the estate.
>Start building a hangar for the airships.
>(Write-in)
Cattleya:
>Dig some trenches around the estate.
>Collect as much scrap metal as she can find from the estate.
>Plant some saplings.
>Collect some wood from the nearby forest.
>Organize all the minerals, gemstones, and other items you've bought in a storage area.
>Continue processing cotton from the harvesters into textiles.
>Practice with her gauntlets to master their protective capabilities.
>Build the walls for a separate radio/telegram station.
>Practice her shooting.
>Start building a hangar for the airships.
>(Write-in)
Mel:
>Make more traps as another line of defense for the estate and the port.
>Work on her invisibility. Though she says she can't do much else without working/practicing on her other stats.
>Work on her mana's stamina.
>Work on her physical stamina.
>Practice her fairy magic.
>Practice her sharpshooting and sniping skills.
>(Write-in)
Bertha:
>Make some simple cheval-de-frises out of wood.
>Patrol the estate.
>Work on her culinary and household skills.
>Continue to sharpen her skills, this time challenging an armored clank.
>Process the remaining cotton from the harvesters into textiles.
>Plant some seeds in the garden.
>Collect some wood from the forest.
>(Write-in)
Gerty:
>Find and/or create 'safe zones' within the estate: Highly defensible positions that allow better mobility.
>Act as a military instructor, getting both you and your wives ready for combat.
>Have her as your personal guard. She did well when she was one.
>Start looking into upgrading Medium Heal.
>Continue to practice leading the clankers.
>Have her do secretary work.
>(Write-in)