Quoted By:
Finally, after another half a day's march, you arrive at the Breach. It's a huge crack in the wall, big enough for three brombles plus extra, the approach covered in unusual brairs that barely look like they belong there. The ruins of the wall, as unbreakable as the erected stuff, is made up of pieces that are too large or small to be of any use to industry or magic. Even a pinch of that rock-grit can command a decent price in a magic bazaar.
The only point of passing of the great wall. Strangely enough; the wall is not even known to have a gate among its many long miles, making this the only way through. The area inside the Great Wall was once the heartland of the King of the Woad's kingdom; a great and magical land, which to this day still retains much of that power. In the same way plants twist away from shade, people naturally migrate away from lands where magic and chaos reign.
Look- you can see it! The Island of the Pines, the great secret island palace of the King whose crown you are questing for! The Island is not far away now; you must simply pass through the interior of the great wall- which is a bit easier said then done. This is because, despite the fine weather and magical conditions of the inside of the great wall as created eons ago by the great Elvish King, where nature is strong and healthy and the leylines cross; you may be unlucky enough to chance a meeting with the War Machine.
An automaton being created in a past war; this mess of metal, woods, wheels, and flesh is a horrible monster that yet still lives far beyond its intended battle's ending. It was given the power to repair itself, and unlike most constructs made of magical alchemy or enchanting, the war machine is closest of all of these things to a living being. It consumed the ancient rusting breastplates of old soldiers to give itself thick armor plates. It moves around on great wooden wheels from trees it consumes itself. The War machine is also supposed to be totally indestructible; if it spots you, it will stop at anything to crush you under its wheel or kill you with one of its many cruel and unthinkable weapons from crafters and tinkerers of a breed long since dead and brought back down to Earth. It is unlikely that any other weapon in the world could but more powerful then the War Machine.
But with some luck- we won't run into it. You'll be thankful that you don't.
<span class="mu-s">Prompt</span>
>Burn the bushes to check for traps or wild creatures laying in ambush? (Yes / No)
>Take the high path through the inner land? Or take the low path? (High Path / Low Path)
>Check the towers for supplies and to scout out for the Warmachine before entering the inner border of the Elf Kingdom.