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The first entity is named PRODUCER. To prevent them from going extinct, as the building block of the simulation, PRODUCERs have a small change of spawning randomly in a radius unoccupied by other entities. PRODUCERs are designed to be immobile plants, who occupy one tile. Every Tick, they have a 50% chance of producing a food token in a tile directly adjacent to them (North, South, East, West only). HERBIVORES may eat these food pellets in order to restore hunger. However, if desperate, they're able to eat PRODUCERs as well, destroying them completely. Fifteen Ticks after the food pellet is eaten by a creature, it's passed out into the tile that they exit on that Tick.