>>6093049Here’s how combat in Sorcerer Kingdom Quest plays.
Enemies each have their own stats and weapons. When a unit enters into battle with an enemy, the unit with the higher speed will make the first attack. Unlike in Three Houses Quest (or other Fire Emblem games), attacks can always be counted on to land, unless stated otherwise.
>A round of combat occurs as follows:Unit targets an enemy for an attack. Unit with the higher speed attacks first. Damage calculation follows. The unit that was attacked is then able to make a counterattack, provided they are within range.
>Damage calculations are as follows:STR + Weapon Attack - Target’s DEF = Damage dealt
MAG + Spell Attack - Target’s RES = Damage dealt
If Tristain’s HP reaches 0, it’s game over.
If a unit has at least 5 more Speed than the foe they are facing, they are able to make a second attack after their foe’s counterattack.
Critical hits are tied to weapons rather than stats. If there is a chance for a Critical Hit to occur, it will be stated.
Tristain has access to special abilities in his Crests. The Crest of Indech and the Crest of Macuil allows Tristain to use special abilities while in combat. He starts out with only a certain amount of charges. These charges refresh after each battle. Every 3 level-ups, Tristan will be able to increase the charges of one of his Crests, as well as pick a new ability. Tristan’s current Crest abilities are as follows:
Crest of Indech: You are able to make a follow-up attack on one foe, regardless of Speed. (3 Charges)
Crest of Macuil: Double the attack power of a magic spell. (3 Charges)
Combat Art: Earthsplitter: Cleave all enemies standing two rows in front of you. (Cost: 1 Crest of Indech Charge)
Occasionally, you will be able to give party members commands to attack. The above rules will apply to them as well, unless stated otherwise.
Tristan’s current stats, skills and equipment is as follows:
>Tristain d’Rusalka>Level 20/50 Lord (EXP: 0/100)>Stats and (Growth Rates)HP: 45 (120%)
Strength: 22 (65%)
Magic: 15 (40%)
Speed: 12 (30%)
Defense: 18 (60%)
Resistance: 10 (40%)
Luck: 10 (55%)
>Personal Skill: Resolve (When HP falls to less than 35%, Strength, Speed and Defense increase by 7)>Equipment: Steel Axe (+12 Attack), Concoction x2 (+20 HP)
>Spells:Fire (+3 DMG, 5 Uses)
>Abilities: Crest of Indech: You are able to make a follow-up attack on one foe, regardless of Speed. (3 Charges)
Crest of Macuil: Double the attack power of a magic spell. (3 Charges)
Combat Art: Earthsplitter: Cleave all enemies standing two rows in front of you. (Cost: 1 Crest of Indech Charge)