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Rolled 56, 99, 48 = 203 (3d100)
It's time to move out once more. Once everybody's on board, you get the cart moving once more. Contrary to your expectations, things are very quiet.
Mostly on account of the multitude of hangovers people are suffering from, with the exception of Paracelsus. She's actually more refreshed than you are, it seems, on account of having slept longer than she usually does. You even found her this morning doing exercises.
William is still out like a light after the sip of dwarven whiskey... While Pink placed a wet towel on her head for now. She's awake, but it's at great cost to her overall mood. That said:
"I love whiskey..." is all she said when you asked how she's feeling.
Anna, meanwhile, seems to have gotten through the night without getting too drunk, and she's currently fawning over Chad, who looks great in that armor of his... once it's been adjusted for his size.
You did get a quick peek at how he looked in a full-sized human suit of armor. It didn't fit, but it was very, very funny. Chad seemed to agree, at least, as he was laughing as well. His proper half-plate armor is more simple, of course. Chad and Anna are sitting next to you at the front of the wagon, while the rest are mostly in the back.
Paracelsus is still getting some pushups out of the way, and after that she'll take the time to draw your wings in more detail.
Once you're out of the city, you stop... and head into the forest to pick up Dismas, Alice and Petrus. They silently climbed aboard the wagon, thanking you, and then sat down and... waited.
They seemed almost too fearful to do much, though Pink is quick to start playing with the hatchling, which Alice permitted easily. They seem to carry a great deal of respect for Pink, though you're not entirely sure as to why. Perhaps it's through seniority, perhaps it's because she's magically inclined. All the same, it doesn't matter too much to you.
Thankfully, the roads are patrolled, for now. The chances of hitting a snag are practically zero.
Three more days.
That's all you need
Three more days and you can get cured.
Three days on the road.