Rolled 9, 1 = 10 (2d10)
>>6005504>EnforcerHP 18/12 Edge 10/10
Move 6, Def 5, Crit 9+
Cool 1 / Sharp 2 (+2) / Hard 4 (+1) / Weird 1
Heat 10 / Want 3
XP: 5
>PerksSteadfast (1 AP 1 Edge, gain Block 2, Counter 2)
Teamwork Tactics (Passive, nearby friendlies get +2 Hit +1 Move)
Apprentice (+1 Hit Melee attacks)
White Lightning (1/mission, 1AP to knockdown self and gain 5 Edge)
Raging Demon (0 AP 2 Edge, move then melee one target 3 times, +1 Crit dmg)
Unstoppable (0 AP 1 Edge, +1 Armor, Rage, Block; remove debuffs and conditions)
Hardliner (+1 Hard token/mission, spend H.T. to gain breach on move)
- Moonlighter (One extra side-job/thread or a reroll) SPENT
Top 10 (1 Reroll available. Films mentioned: "The Big Bust", "Exit the Tiger")
[ C H S ] God Gamer (1/chapter, +1 to a d10 roll after result) SPENT
>LoadoutUtility Vest (+1 Magazine, +1 Gear)
Shotgun (Rng 10, Dmg 4, Ammo 2/12, Breach)
Pistol (Rng 10, Dmg 2, Ammo 4/12)
These hands (Melee, Dmg 2, +1 Crit, rated E for everyone)
Armor Vest (6 armor, doesn't stack)
Frag Grenades (Frag Out: 3/3, Throw, Area 2, 3 Damage, Breach)
Time to make an entrance
>White Lightning (-1 AP, +5 Edge)>Unstoppable (-1 Edge, get up, +1 Armor, +1 Rage, +1 Block)>Steadfast (-1 AP, -1 Edge, +2 Block, 2 Counters)>Frag grenade the square NE of the tie (-1 AP, pic for reference, first die)>Move N, 4NW, 1W (-1 Edge)>Intimidate the civilians (Hard check, -1 Edge, second die +5)"If you don’t wanna die, HUG THE WALLS!"
+1 Edge, +1 Armor, +1 Rage, +3 Blocks, +2 Counters