Quoted By:
While the design of the Carrier is still being fleshed out, I did think of one crucial detail I want implemented that wasn't touched on.
You know how everything in out in space seems to be operated via touchscreens and other flimsy unreliable ass interfaces?
I say we do the opposite of that and go for extremely overbuilt physical interfaces instead. I'm talking hard cases, thick CRT monitors, chunky ass plastic buttons, physical switches, etc...some cassette futurism type shit.