Inside is a small room, not wide enough for everyone to stand in comfortably, with damp, concrete walls and a musty smell. In the center of the floor, there’s a circular metal grate, and directly below it is a vertical tube descending into the darkness. The tube has an old, narrow ladder bolted to its side. The walls of the tube are smooth and slightly moist, and the ladder's rungs are cold and slippery to the touch. Even with the light of your Maglite, you can barely see the bottom.
"Let me try something," Father Darragh says. He wraps his rope around the torchlight and slowly lowers it down the tunnel. After approximately 30 feet, it hits the bottom.
"So, how are we going down this? It’s probably trapped too."
>Send Eun-Ae down to search for traps [roll 1d100, DC unknown]>Send Jannali down, relying on her endurance to survive any potential danger [roll 1d100, DC unknown]>Tie a rope around Goldie and send him down, like the torchlight [roll 1d100, DC unknown]>Write-in***
Regarding traps: By default, Eun-Ae examines traps using her standard Search skill. If you want her to be more vigilant or use specific items, spells, or techniques to detect traps, please describe your approach in a write-in. This holds for the rest of the quest.
>>6035072Dice results:
>Die 1: the door is trapped [52]>Die 2: Search check successful [69]>Die 3: Knowledge (Theology) check successful [71]>Dice 4, 5: Fire, Magic trap>Dice 6, 7: Small, Mysterious