Voidship Bridge Simulator #3.5 - Awaken
Chartman !!RtTRSNxm597 ID:mwikSuH8 No.6029381 View ViewReport Quoted By:
You are LCdr Dallas Annon of the Terran Protectorate Navy, and against the Captain’s wishes you are investigating the secrets at the core of the TPN Coober Pedy — the last live voidship in this sector of the ravaged galaxy.
>1/6
<span class="mu-s">Previously on Voidship Bridge Simulator…</span>
For the first time since you received your late brother’s command implant, you remember your dreams. Nightmares, really, but not natural ones. For once you have awoken with your memories (mostly) intact; you can recall the simulated scenario forcing you into command of the ship and attempting to condition you into placing its well-being first. Guard — the malign intelligence behind these trials and the most functional AI subsystem remaining of the vessel’s defective ‘Trinity ShipOS’ — made the choice to seal away your mysterious new friend Peedee, which allowed you to escape the simulation to the waking world without a memory wipe. As the dream faded, you promised the young intelligence that you’d find and free her, and you’re determined to follow through.
It was not a clean escape, however. Immediately upon waking, you received an urgent summons from your Father — the ship’s Captain — a summons which it seemed the very ship itself was trying to make you late for, what with the unnatural shuddering, untimely full elevators and strange damage showing up in your path. When you finally arrived, your Father informed you that your implant had been compromised by the ship’s firewall — a fate he revealed that also befell your elder brother and had led to his untimely demise. Determined to keep you safe, your Father rewrote your implant’s registry codes and deactivated it. He ordered you not to share whatever restricted information triggered this episode with anyone, and to cease digging into the ship’s secrets lest he lose another son.
But you had a promise to keep, and the mysteries at the core of your voidship (and the ‘Trinty’ AI system) seemed directly related to your missing friend: PD-113. Despite the hindrance of your now deactivated command implant, you were determined to defy your Father and the ship’s AI and find the ghost in the machine. Stopping by the damaged section of the maze-like voidcore deck, you recovered a sample of strange grey goo that had leaked from the four diagonal gashes that had torn through the bulkhead like wet paper and were now being hastily repaired.