>>5575333Once they take the slug launchers, they visit the melee weapons section.
Most of the polearms are designed to capture rather than kill, with mancatchers and push poles being prominently displayed while halberds and crow’s beaks remain in the back.
The swords are mostly one handed, with varying degrees of hand protection.
The deities can materialize weapons just fine, so they don’t need to take anything, but they could mimic some of their designs.
Jeremiah could memorize a…
>Cutting spearIncreases damage of his thrust attack (2d4 » 4d4)
>PikeJeremiah’s defensive options can be used on PCs of any rank.
The plates of the exoskeleton were too big for them, and the black suits aren’t really necessary for warm blooded people like the deities, but they could memorize them.
With some practice, they can briefly mimic..
>Exoskeleton+2 to [violence] rolls
>Black suit+1 to [stealth] and [speed] rolls