When the flash cleared, all surrounding light not produced by the bolts of her storm was displaced, leaving the area completely dark underneath her clouds.
'Shennu! Are you alright?!' I called out in distress.
[SHENNU] "HR-HRR...!"
I saw my sister's draconic head break the darkness, and her eyes.
[WOLFMAN] "W-We've almost beaten mom! J-Just be careful... don't go too far! She's almost tuckered out!"
[SHENNU] "STOP FIGHTING BACK! STOP FIGHTING BACK YOU WRETCHED PLANET! I AM THE GREAT MOTHER! I AM THE OCEAN! YOU CAN'T STEM THE TIDE OF MY VENGEFUL FLOOD!"
Shennu's storm was getting worse...
I saw a glint in the Darkness. I saw Shennu mixing Lifeforce with her ethereal Water of the Rapids... What?! What was she about to do?!
[YOUR TURN]
-------------------------------------
ENEMY TRUTH: ACTIVE (Water Attacks Boosted)
MUNA: TRUTH EXPIRED (7 turns left)
WOLFBOY: TRUTH ACTIVE (Indefinitely)
Your Rolling Ceiling: Rank 9 - 1d87
Your Critical Ceiling: Rank 3 - 1d27
Enemy Rolling Ceiling: Rank 3 - 1d27
Enemy Critical Ceiling: Rank 5 - 1d47
INVENTORY:
https://pastebin.com/wEy8RHiU<What will you do?>
>SKILLS (Choose attack mode: Single / AOE) (AOE mode cannot be used on skills that hit multiple times.)• Attack (Default light physical)
• Kaleidoscope (Severe damage skill, physical + inflicts Despair) (70 MP)
• Holy Custom (Heavy damage skill) (37 MP)
• Elephant's Foot (Heavy damage skill, physical + inflicts Cancer) (45 MP)
• Binesiiwag (Med damage skill, inflict stun) (15 MP)
• Puncture An Idea (Light damage skill, inflicts Existential) (30 MP)
• Divine Chateau (Raises party ceiling by three ranks) (30 MP)
• Mind Bullets (Light damage skill, hits 10 times) (14 MP)
• Live Not Die (Lifts Death Knell affliction) (9MP)
>TRUTHS• Muna's First Truth. (Pacifies foes, or skips their turns)
• Muna's Second Truth. (Temporary Invulnerability for 4 turns)
• Muna's Third Truth. (Full raises ceilings, prevents debuffing for 4 turns)
>GUARD>ITEMS>TALK>ESCAPE>Wolfboy's Move.• Attack (Default light physical)
• Crossed Air Slicing Fists (Med damage skill, hits 7 times) (24 MP)
• Razor (Light damage skill, inflicts Blood) (13 MP)
• Holy Custom (Heavy damage skill) (37 MP)
• Mercurial Plague (Severe damage skill, Inflicts Toxicity) (40 MP)
• Blow To Information (Light damage skill, absorbs small HP) (30 MP)
• Bane (Lowers enemy dice ceiling by two ranks) (16 MP)
• Divine Chateau (Raises party ceiling by three ranks) (30 MP)
>TRUTHS• Wolfboy's Truth. (Transforms into Wolfman, doubling HP and Physical attacks)
>GUARD>ITEMS