>>5746721>AscendancyThat game has some weird-ass races. I liked the game mechanics though. I went through a phase a couple years ago where I played pretty much every space 4x game I could find, which coincided with the creation of Monke quest.
>>5746755If you're looking for recommendations; Space Empires IV Deluxe is a personal favorite of mine (entirely nostalgia). Every thing in the galaxy is laid out on a 3d grid- and divided into screens via Star-Systems. You cannot move from the border of one Star-System to another; you have to travel through wormholes. Because of this, there are strategic chokepoints in every system. While the AI is retarded and clearly cheats, it is programmed to do things like lay minefields or satellite swarms (which you can customize with individual weapon and computer systems) on the same time as the wormhole, meaning every ship which comes out of it will get attacked by them. I love this system because of how free it is; you have to manually move ships to the place you want to place space bases or satellites or whatever but can do it anywhere. This system with wormholes gains a huge amount of strategic depth later in the game when you can destroy or create new ones, meaning you could theoretically destroy all exits to a part of the map and make it impassable, until somebody has the ability to make new wormholes to avoid your clever defenses.
For SPECIAL FTL methods, you could also check out Swords of the Stars, in which each race has its own wholly unique method of FTL travel. Some travel fast thru space lanes, others bore holes in the universe with special ships and fly thru the orifice, and so on.