>>6001624>since woofhound's write-in is good, no roll required for this oneYou finish preparing the orc plan - the necromancer agreed to give you 30 living dead - and put it into action. Your squad marches up to the orc territory and stops. The orcs soon congregate on the other side of the street, yelling war chants and preparing to attack. That's when you mow down the dead in a matter of seconds with the rest of the machine gun ammunition. The orcs calm down a little, yet still remain agitated. That mood is put to an end as your mech, stocked with ammo provided by the Port Traders, lets loose a barrage of missiles at a nearby ruin. After the explosion, silence reigns.
"We will meet your leader now." you declare. "Lead the way."
They follow your command, no questions asked.
The orc leader is a mountain of an orc, sitting in a hall surrounded by beauties of many races and loot from the raids. His burning gaze rests on you as he relaxes on the throne.
"So you bold enough to go into our warcamp." he breaks the silence. "I respect that. My name is Mordur. Speak your name and what you want."
"I am Immortan Sybrog." you say. "We have received bad news in the past month. A horde of ravaging owlmen is approaching from the east, and the city is banding together to defeat them. My offer is an alliance to counter this threat."
"Hmm... Orcs can beat owlmen ourselves. No need help from you."
"Is that so? The messengers reported them burning down hundreds of villages and their hordes numbering in tens of thousands." you decide to embellish the numbers a little. The orc chieftain considers this information for a solid minute.
"If it true... then we help you. But if you lie and there no owlmen... you know what happens." Mordur frowns.
You shake hands. The orcs will show up to the council.
The cohesion of the council itself, however... leaves a lot to be desired. The Patriarch that attends it continues to push his agenda of "enlightening" the other factions' members, the Amazon leader seems reluctant to let her people come into contact with men and The Labrats are paranoid about others stealing their tech. That's all not mentioning the differences between the people of the factions themselves, and everyone being suspicious of the necromancer's hordes...
Perhaps there is something that can be done to assuage the fears of the faction leaders?
>Promise Amazons separate housing if the fortress is to be constructed, even if it will take more space.>Promise the Labrats that no one but them will operate their machines and weaponry.>Allow proselytizing for Fanatic missionaries.>write-in