>>5309309Needless to say, the two of you move smoothly through the initial sections of Ancient Apothecary, repeating your strategy of pulling and creating a killing room. However, as you near the halfway mark of the dungeon, you begin to hear other noises of battle just ahead, and from the sounds of it, they’re pretty close.
“The inner ring is just ahead.” You say softly. “There’s players ahead.”
“Let’s check it out.”
You grunt in agreement, both of you crouching forward stealthily. The lower ring is located deeper underground than the first few portions of the dungeon. As such, there’s a bit of a drop from the entrance. The two of you look from the shadows above, spotting the group in question.
It’s a full party of five, with a dagger-axe tank, a swordsman, glaive user, archer, and what appears to be a guqin (古琴) wielding healer, their armour all dyed with similar shades of black and purple. The only people who would dare don such colours are those from the Ebonwill Sect (黟志宗), one of the top guilds in JSQ.
Typically, you’d stalk such a group until they find themselves in a conveniently perilous situation (that you definitely cause) before taking any action, but you look to Skyfrost to see what he thinks.
“I think we can take them.” He states confidently. “They’re not that good teamwork-wise. Probably a newly formed team.”
“Not that good, eh…”
“Well, I’ll leave it up to you. I don’t mind playing it safe either.”
What do you do?
>Directly engage the group. If Skyfrost says it’s possible to wipe the floor with them, you don’t see why you shouldn’t try.>Tail the group. You can trust Skyfrost’s judgement when it comes to mobs, but players are a whole other ballpark. It’ll be better to play it safe.>Take another path and avoid the group altogether. You still don’t exactly trust Skyfrost to save you in a PVP situation. >Write in.