Quoted By:
Rolled 2 (1d3)
CALCULATIONS
<span class="mu-b">}Spike Goombas{</span> x 2
28Dur (3-) 120HP
>Suicide Shirt Dimmy caused 55 Dmg
>-14Dur, -13HP
For one round of CONCUSSION, Mo Ao did 2x10Dmg to 1 Spike Goomba before leading them off
>-3Dur, -2HP; -3Dur, -2HP
Goomba 1: 8Dur, 103HP
Goomba 2: 14Dur, 107HP
<span class="mu-b">}Globe Goomba{</span> x 1
28Dur (4+) 120HP
>-11Dur -11HP
Goomba 3: 17Dur 109HP
One Goomba falls into the Pouch Trap, QM 1D3
Mo Ao led the other two out in a chase for 2 turns while Toady Downs Blew Bewbz.
Glass Goomba takes 2 turns to run out, 1 turn to feel safe, 1 turn to cast Telepathic Bond.
The two remaining Goombas need 2+4 turns after that to turn back and regroup with Glass Goomba.
Total turns the enemy takes while Toady stabilizes Blew Bewbz: 10 Turns; they appear exactly at the door when Toady is done meddling.
Writan in a few hrs.