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Bubbav2 wobbles in their enormous shape, precariously balanced at the very edge of the moving vehicle, and finally tips over and falls into the abyss - no one nearby has the reach, capacity or strength to assist, nor did they spend surrpise SP to do so.
Bubbav2 hits the ground - hard - and rolls - hard - kicking sparks and dirt and debris and hits a security operative clinging desperately to the side of the train with an armed grenade in his hand and a manic glint in his eyes and the two collide - hard - and he goes under the train and that's the end of him and Bubbav2 bounces and <span class="mu-s">scatters</span> and rolls and slams and gets one of their enormous lung limbs caught under the train and gets bulled in and takes 168 ramming damage from exposure to the fast moving vehicle but they have 4 DR so it's only 164 kinetic impact, it kills everyone else 3 times over but Bubbav2 is too chunky to die instantly and instead they are so solid and so enormous that the platform <span class="mu-s">buckles</span> and throws and <span class="mu-s">almost derails</span> and <span class="mu-s">almost</span> kills everyone in the entire back half of the moving vehicle and <span class="mu-s">almost</span> throws multiple subjects out of the fast moving, careening carriage.
Instead, Bubbav2 gets wrenched under the wheels and dragged along in a shower of screaming, careening, throwing sparks, taking enormous damage, shedding parts, breaking apart, and they will be subject to another 44d6's worth of ramming damage at the end of this turn which will - <span class="mu-s">once again</span> - cause the entire second platform to buckle and bend and almost derail and <span class="mu-s">this time</span> it might not work out in your favour because that check is going to be made at -4 instead of -2 and then you are going to go <span class="mu-s">flying</span>.
You could hit the brakes.
That's going hit Bubbav2 <span class="mu-s">kind of a lot</span> because they <span class="mu-s">wrenched near the brakes</span>, and really, they're partially working <span class="mu-i"> as </span> your brakes right now.
But also - of course - one Woodsie has jumped on a frag grenade and taken it on the barken chin like a hero and one more is still right there and it's going to detonate once Gallium and NeoGenesis have spent 3 AP because these are impact fuse offensive fragmentation grenades deployed by profressionals, this is not world war 2, you can barely scoop them up in your hand and throw them back around unless you've got lightning quick reactions and a twitch reflex faster than <span class="mu-s">god</span>, so you might want to either be really fast, really lucky, or have some other genius idea.
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UDUG hoses down the front carriage and comes in knifes and guns swinging and then icing on the cake is the smoke grenade, and as a <span class="mu-s">reminder</span> if you can't see your target you can't shoot, and no, having a Sense Mark doesn't mean you can see through walls, it just helps guide the shot in. Subjects with automatic weaponry can opt to shoot through the entire front carriage.
Please.
You should do that, Subjects.
It'll be <span class="mu-s">fun</span>.