Quoted By:
BadBack : conquest
>115
The <span class="mu-s">battle for Flatlands</span> will remain in the tribe's memory and shared history.
Flatland is of course an exageration : a ball couldn't roll more than ten meters before getting stuck in any directions at best.
However, with an Hunter's pounce, the jagged terrain is the closest to a plain in the crack. The legends say that 20 Huntress conquered around 1000 km of terrain.
Of course this is exagerated : granted, there were less than 30 warriors. Logistics chains, tending wounds and feeding the warriors were not counted.
Neither where the slaves sent to death as scouts. But it is true that ample terrain was taken, and paved by the WarpWay. Due to how fast the conquest was, the Warpway reach east, over the frozen plains. Badback knows other tribes delve further, as told in the legendary tribes meeting amidst Red Mist.
Such a tribe is Whitemane's, which send a caravan of Dahus directly to meet Grassgreen.
The travel was long, despite access to mounts.
>Free action : trading with Grassgreen!
>Second action : travel back! Good enough roll will improve the Dahu's bonus upon untrailed travel
Said GrassGreen tested extensively the raw material and way to turn them into earthenware.
Although lacking the aesthetic refinement of the centuries-long tradition of Jupiter, multitude ways to build ceramics with various recipes are discovered : Earthenware is more easily mass-produced; Stoneware is more difficult but water-tight (What Jupiter achieved by layering Ice in their pots), porcelain is made using bone-ash and the most expensive to date, and a couple Hunter have witnessed the Vitrification process, which is not yet mastered.
Some Hunter theorized building using square earthenware rocks and roof using earthenware plate molded on backs.
But most are delighted by the possibilities offered to improve food storage and cooking.
BurningGrass expanded North. This new territory, twice closer to the Ever Ice Keep than the tribe holding the Lightning Rock territory, is conquered. Tunnels are built; heavy door are mounted, and tentacles-like sculpture prevents warpway to cross in your territory.
However, your hold of the new region proves challenging : you lack Vassals to rule efficiently. Thus, the rest of the Era is spent consolidating your power and your hold.
>Vassal Creation Minigame!
Your Vassal evolved with the sheer amount of conquest and the length of your feodalism.
Feel free to describe the different feodated families (at least 3, the more you do the more you'll have) and their particularities.