Quoted By:
KNOWLEDGE
Underpins theoretical, scientific and cultural research capabilities. Some advanced weapons systems require telemetry and sensor recon data to enable accurate targeting. Knowledge can also be used to facilitate archaeological or anthropological investigation, or to research sociopolitical forms of governance. Knowledge influences morale when encountering unnatural phenomena.
High Knowledge can lead to antagonistic persecution from superstitious counter-enlightenment factions or feudal / inquisitional investigations / religious zealots, renegade cults etc
KNOWLEDGE ASSETS
01 Astronavigation Academy
02 Ballistic Weapons Laboratory
03 Biobank / Bioenhancement Symbiont Repository
04 Cybernetic Automation / Machine Ensoulment
05 Ectogenesis / Artificial Womb
06 Ekistic Design / Megacity Planning
07 Ethical Research Committee
08 Exocortex / Advanced Brain Machine Interface
09 Human Intent Engineering / Hypercognition
10 Infomorph Telepresence
11 Large Synchrotron Collider
12 Life Extension Institute / Postmortal Precision Medicine
13 Metamaterial Composites
14 Neutrino Observatory
15 Postcolonial Gender Studies
16 Swarm Robotics
17 Synthetic Telepathy
18 Terraforming / Planetary Ecosynthesis
19 University Endowment
20 Xenoarchaeology