>>5535598>>5535600>>5535623>>5535716>>5536057The WEAVER drone stores it's thin appendages having finished injecting you with nanites.
==THIS UNIT HAS FINISHED REPAIRS== it announces robotically.
"Good job, WEAVY," you reply while checking that the magazine of your appropriated weapon is full. "I want you to keep, ah..., [i:lit]repairing[/i:lit] the security team here and send them our way when they wake, understand?"
==UNDERSTOOD, THIS UNIT SHALL CONTINUE REPAIRS== The drone bobs in assent, and begins to poke and prod the comatose personnel.
"Skyeskal should stay and help." You turn at the calm proclamation to see your Tactical officer eying the still somewhat battered reptile. "He may be more of use providing reinforcements than fighting the enemy."
"No way, Cap! We fight together, just like you said!" Kiro brandishes a liberated sidearm, with a determined expression.
You can see belabouring the point would be fruitless, and you have little time to argue.
"Together, then," you nod, and reach for your collar, the MPC activating your uniform's suit mode. "Button up, people, we're going in."
You switch your personal comm unit to the security channel, WEAVY's repairs having restored it to full functionality, and announce your crew's imminent arrival at the engagement zone.
The access hatch to the lower decks whooshes open at your touch and your crew descends, prepared for battle.
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Decide how you wish to repell the boarders:
>XCOM time. (You) will get to take control of the main cast and the QM will set up the next scene as a skirmish. >Scripted battle scene. The QM will set up the battle as another part of the story with (you) choosing and rolling for key actions.>Something in the middle. Suggestions. I'm keen to try it either way, but I need to take some time to draw up some battle stuff/enemies. I honestly didn't think we'd end up here but that's the beauty of quests for you.