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Rolled 19, 2 = 21 (2d20)
Ok, now let me sneakily make a knightpost because I promised myself I would try, sorry QM (please ignore this):
>Ryner
>Male
>Orphan, "raised" by mercenary group
>When he was around 20, was avandoned by his group, left alone to fight the knights who were chasing them
>Held his ground remarkably against the knights
>Was thus invited to join them by the leader, impressed by his combat proficiency
>Wanting to "settle down", he accepted the invitation
>Due to always having to use enemy weapons or use whatever he could find, he has great proficiency with a variety of weapons
>However, after leaning how to smith with some dwarfs who had hired him for protection, he absolutely refuses to use any weapon not forged by himself. If he loses his weapon somehow, will prefer to literally fistfight against all odds
>Will use others weapons if absolutely necessary, but will have decreased performance due to sheer frustration
>Is still a mercenary at heart, and will easily change sides for enough payment (will not backstab you tho)
Didn't post this before because I feared the dice would go against my description, let's see how it goes.