>>5136580>roll 1d12 to reduce PUNISHThe door opens to a dark hallway wirh stairs. For some reason the screaming sounds more distant when you move towards it. Even the glow of the red hot blowtorch does not illuminate anything. The darkness enshrouds all. There is some sort of yellow ball or globe rolling around on the floor here. As you think about moving investigating it, there is a heavy metal clank as something clatters down the stairs towards you. It lands at your feet.
(You may choose multiple actions)
>Examine the metal object>Walk towards the yellow ball or globe>Walk up the stairs to the upper floor>Walk to the kitchen>Walk to the basement