[SHENNU] "HOOOOOOOOOOOOOOOOOOOOOOOOOAAAAAAAAAAHHHHHHHH!"
Shennu roared aloud. She bore fangs and claws as she confronted us.
All around, the Primordial Sea her power brought forth was surging. Her Truth was constantly active in this enraged state.
[WOLFBOY] "M-Mom... no!"
'...'
[YOUR TURN]
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ENEMY TRUTH: ACTIVE (Water Attacks Boosted)
TRUTHS READY.
Your Rolling Ceiling: Rank 3 - 1d27
Your Critical Ceiling: Rank 3 - 1d27
Enemy Rolling Ceiling: Rank 5 - 1d47
Enemy Critical Ceiling: Rank 5 - 1d47
INVENTORY:
https://pastebin.com/wEy8RHiU<What will you do?>
>SKILLS (Choose attack mode: Single / AOE) (AOE mode cannot be used on skills that hit multiple times.)• Attack (Default light physical)
• Kaleidoscope (Severe damage skill, physical + inflicts Despair) (70 MP)
• Holy Custom (Heavy damage skill) (37 MP)
• Elephant's Foot (Heavy damage skill, physical + inflicts Cancer) (45 MP)
• Binesiiwag (Med damage skill, inflict stun) (15 MP)
• Puncture An Idea (Light damage skill, inflicts Existential) (30 MP)
• Divine Chateau (Raises party ceiling by three ranks) (30 MP)
• Mind Bullets (Light damage skill, hits 10 times) (14 MP)
• Live Not Die (Lifts Death Knell affliction) (9MP)
>TRUTHS• Muna's First Truth. (Pacifies foes, or skips their turns)
• Muna's Second Truth. (Temporary Invulnerability for 4 turns)
• Muna's Third Truth. (Full raises ceilings, prevents debuffing for 4 turns)
>GUARD>ITEMS>TALK>ESCAPE>Wolfboy's Move.• Attack (Default light physical)
• Crossed Air Slicing Fists (Med damage skill, hits 7 times) (24 MP)
• Razor (Light damage skill, inflicts Blood) (13 MP)
• Holy Custom (Heavy damage skill) (37 MP)
• Mercurial Plague (Severe damage skill, Inflicts Toxicity) (40 MP)
• Blow To Information (Light damage skill, absorbs small HP) (30 MP)
• Bane (Lowers enemy dice ceiling by two ranks) (16 MP)
• Divine Chateau (Raises party ceiling by three ranks) (30 MP)
>TRUTHS• Wolfboy's Truth. (Transforms into Wolfman, doubling HP and Physical attacks)
>GUARD>ITEMS