>>5882713This is a really pretty map, I like the cartography. Something I was thinking about investigating for medieval settings would be adapting some public domain maps, here for example is a good image source circa 1480
https://publicdomainreview.org/collection/despinque-anglicus-illuminations/>If you look closely at this image, you will see four rivers flowing down from a glowing spot towards a faint “T”. The orb at their source is Eden, which contemporary scholarship thought was somewhere beyond India (medieval maps oriented the world with East at the top). The four rivers are the Pishon, Gihon, Tigris and Euphrates, which the same sources said flowed out of Eden and into the world. The three radial segments of the “T” represent bodies of water (the Don, the Nile, and the Mediterranean). As boundary lines, these three aqueous bodies divide the landmasses of this circular world. The bottom quadrants are Europe and Africa, with the top semicircle being Asia. The “O” and “T” shapes themselves had a symbolic meaning in this era, standing for orbis terrarum — “the lands of the earth”.The article explanation of that T circle orb also made me think of Orbis Tertius by Jorge Luis Borges hehe
You could probably take some of those images and just paste some stereotypical medieval font place names over them etc. There is a lot of fantasy map generator software out there like
https://azgaar.github.io/Fantasy-Map-Generator/(arguably that one is almost too much, too many features and over engineered lol) or Inkarnate (I am not a fan of anything requiring login though) I am still hunting around for the perfect map making tool. My ideal thing with maps is just to adapt some image from the real world but with a fantastical interpretation related to the game setting etc.