>>5537780>>5537814>>5537832First, you have to check up on your sister
>"You're okay up there? You've been hovering for a few hours?>15 : one success for Purple's flight- Yes, It's not that bad, good vertical drafts. It's quite effortless to maintain flight, really."
Below you, the puddle bubble and seethe.
Some lizards get out, stumbling with dizziness and disoriented.
>Thanks to the 7-quads, all roll between 70 and 79 are counted as crits>>5537781>>5537784Something... Tingles. A sense of Kinship.
Well, you'll have to examinate that further down the line.
>d100 for lizards is still open to those that haven't rolled it yet.Below, some of the reptiles that have not yet mixed with other squad take a second, look around, and walk with a stride a bit more confident.
"Do you see that? Is that... Initiative? Oh my Quek, that mean a foreseeable future with more than three hours of sleep for me?"
Anyway, time for a lizard-goose chase.
>4 anon roll 1d20 strategy-leadership.The number and quality of success will determine how much dice I'll roll for complications.