>>5761738"What can we expect to meet once we get into the main area?"
"Automated defenses. Traps and alarms, possibly semi-autonomous machines or any variety of on-site defenders." You expected as much. "Understood."
"Anything we should NOT do?"
"Our first priority is to disable its defenses and prime the site for applied archeology. Looting needs to be kept to a minimum and raising public awareness is unacceptable." Stay quiet and don't get greedy, yeah, that makes sense.
"Optional objectives?"
Hickman resumes. "Breaking your curse is second on the list. We can't let your, umm, "stuff," fall into an uncontrolled and hostile wizard's hands." You agree, that is important. "Anything else?" The agent repeats a canned line. "Improving the situation for the CIA on extranational soil is critical to maintaining national security." That's also important. You break your current line of questioning. "Absolutely."
That's everything you care to know for now, so you file into the humvee. Sauteur is the most competent driver by a steep margin so he takes the wheel while Hickman monitors and reads coordinates. You choose to ride-
>Shotgun, so you'll be in the best position to bail out of the humvee and retaliate if and when it comes under fire.>In the back, so Hickman will have a somewhat better vantage point and you can focus on how great America is, from sea to shining sea.Once your seating arrangement is taken care of, Sauteur starts the ignition and you're sent rolling through the mountains.
>1d100+10 to navigate, +10 for Sauteur's driving experience, Bo3 for real-time satellite imagery>(3/3)