Alright, turn amendments-
-Fixed Movement- Totmann's trucks are up, Wesker got shifted east instead of west, something else too, I think?
-Fixed Damage- mortars hit proper, and Raine's populated a graveyard.
-Added a few names so you don't have to call anything "the big one" or "the little one"
In context you don't know what they're called, of course.
>>5495130I'd say that's too steep to squeeze into. It's weird and there's not much consistency in this, I know, what with the abstractions involved, but I figure if there's cover on two sides and the angle is that steep, there's a bit too much geometry fuckery going on for a likely shot. Not that I figure you're in desperate need of that attack anyways.