Quoted By:
“Ever wonder why we’re out here?”
“Icicle’s out here because Dare couldn’t shut up and suck-”
“Shut up? I only did what-”
You do wonder if intercepting transmissions is worth the time investment.
These ones, from a quartet of patrolling mechs, seem particularly inane.
Four mechs. Heavy machines, packed full of lasers and cannons, thickly armored enough to not go down to massed fire.
The model of the Empire’s fist.
Utterly outmoded, compared to you. Merely human hands at the controls.
“Lock it down, all of you. I’m getting a return on the Terrier.”
Then again, letting them talk does let you know when someone’s on-task.
Two more strides take you forwards, carrying you through the flurries of snow that have done a majority of the work concealing your presence all through the mission. An ideal environment, you might note in review.
But concealment for you is something for your aerial ally to struggle through. Your sensors, far more attentive than a human, catch a plume of heat at low altitude. Sloppy, on Headhunter’s part. Then another in the same direction lower, and once more, descending. One final burst at ground level, probably landing, then nothing.
“Contact. West, 280. Buck, Romeo, check it. Remain online. ”
Detected by them. Embarrassing. Annoying.
“Should have bashed em the first time through. We, we wouldn’t have run back into them again if we hit it.”
Or the annoyance is your pilot, reflecting on prior actions.
“Pilot, the past is irrelevant. Focus on the present problem.”
“Present. Present, like to give gifts. Or awards. I wonder….”
Not the time for introspection. You nudge your pilot mentally. She’s in low-sync, but it’s still enough to jolt her mind back into focus.
“Let’s…….Just get it over with. Through, or around. Head-Hunter’s probably fine. Patrol splits, splits, and then they’ll spike one and blast off over the other. We just let it go and slip through.”
There’s a few options here.
>Let them split up, and slip past the remaining patrol members.
(Skill roll, 3d6)
>Attack when isolated, crush them swiftly when isolated
(Combat, at close range)
>Contact them, fabricate a cover story for Headhunter’s random thermal plume and simply walk past them with fake IFF
>Write-In
Sophie’s a bit fatigued, so she’s stuck at <span class="mu-b">low-sync</span> unless you specifically call for otherwise. This also means she’s blind currently. You’re retracing some steps from last time.
Character sheets are the same from last thread
Also, by acclaim and a not-at-all-biased voting system, Beta was voted the King of Qst. Enjoy art, if you missed it.