It's their fault for not protecting all your coins and objects you place in blocks!! How many friggin' times has Mario just blazed past their incompetence and snuck up on you? You've wasted almost as much Coin employing them as Mario has stolen from you, they're basically in on it together to drain you out of all your money!
Leaving those coins in blocks all over the place doesn't seem like a great investment strategy, for what it's worth. Maybe you should have tweaked your business plan, diversified your bonds and all that. You never were a finance guy.
You look over at Kammy. She's sleeping on her broom again. Sigh... Best just to keep your eye out for new partners on your own, you're not sure the spastic Troopa Jr. or the ever-drowsy Kammy have anything for you.
Time to see where your wisdom will take you now. You walk into the cavern, light ends about a minute in. This should be a shortcut, popping you out right on top of the summit.
In darkness, you begin hearing the screeches of Swoops. Your mouth waters, hoping to fry some more up and snack on them before you talk to the princess.
You prepare yourself as best as you can, but there's nothing that can be done to stop an...
>Ambush!!!You're in a cavern! Everyone's Blind! Items can't heal Blind if your environment is completely pitch dark! There's gotta be some way to fix the lighting situation in here, right??
The grayed bats swarm above your head, and the Hyper Clefts shuffle their feet on the nearby ground.
Both Hyper Clefts Charge the frontman Troopa Jr. for 3 damage each, because of the Pierce from their spikes! But in the darkness, they are also Blind! One misses!
The Swoopulas each Bloodsuck one member of the party for 4 damage a piece! They seem to be immune to Blind! They all return to the cavern roof and stalagtites.
Watch out for those Hyper creatures, they have a Hyper Charge ability even more powerful than Improved Charge! They can cause themselves or any ally to become incredibly dangerous with a +6PWR bonus for 2 turns! Don't let them buff the Swoopulas or it could be over!! A Swoopula's normal Bloodsuck attack has 4PWR and Pierce 1! With a boost, that's a whopping 10PWR! Be warned!
>Make your moves! Troopa Jr. 1st, Bowser 2nd, and Kammy last. Be mindful of your HP!>>>5204904 (You) Bowser's Actions>>>5204907 (You) Partner Actions>>>5205036 (You) Universal Actions>Items: Ultra Shroom, Boiled Egg, Earth QuakeBattlefield:
Troopa Jr. (5/15HP)(3/5FP) DEF 1, Top-Spiky, Blind
Bowser (10/20HP)(2/10FP) DEF 1, Blind
Kammy Koopa (5/9HP)(5/11FP) Flying, Blind
Hyper Cleft A (4HP)(3FP) DEF 3, Top-Spiky, Blind
Hyper Cleft B (4HP)(3FP) DEF 3, Top-Spiky, Blind
Swoopula A (9HP)(2/3FP) Ceiling
Swoopula B (9HP)(2/3FP) Ceiling
Swoopula C (9HP)(2/3FP) Ceiling
Estimated SP gain: 75