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> Handling Test, Series I, Run VII
> DC 45: Witchlet Chlotsuintha is Out of Her Element, making a Handling Test like this [Moderate]
> + DC 6: Witchlet Chlotsuintha is currently Tired II and is not as perceptive as she might be otherwise
> + DC 4 Witchlet Chlotsuintha is currently Drained II, and may not be thinking as quick as she normally does.
> + DC 2 Witchlet Chlotsuintha is under the effect of slow-burn ranged remediation cast.
> + DC 10 Membrane was not Woven or intended to be unwrapped in these circumstances.
> + DC 5 Nine-Dozen is heavy enough to prove a complication for Handling the Membrane.
> - DC 15 Membrane is Well-Woven, and as such is somewhat resistant to tearing or other forms of damage.
> - DC 15 Witchlet Chlotsuintha is deliberately taking her time with the Handling of the Membrane.
> - DC 15 Witchlet Chlotsuintha is still prioritizing the integrity of the Membrane, but will now attempt to force through resistance - increasing the risk of injuring the Membrane.
> - DC 3 Witchlet Chlotsuintha knows enough about Constructs to assist in her Handling efforts here.
> - DC 2 Witchlet Chlotsuintha has 'momentum' with her Handling here, but things are starting to get harder to manage – especially with the reassembling slowly and steadily undoing her work.
> - DC 4 Witchlet Chlotsuintha is using an appropriately blunt piece of False Silverware to assist in her Handling.
> DC 18. Anything lower is a failure. [Re-rolls and auto-passes are available. One hostile re-roll]
> No Passes: Pain in the Membrane! Chlotsuintha didn't see the tear - but she certainly heard it. Now she has to make a new decision ... [Prompts Vote]
> One Pass: Battening Down. All of a sudden, the entirety of the Membrane slightly constricts against the body of the Nine-Dozen. Progress will be harder, from here on out. [Progress -1/?] [-2 Malus Bestowed, Boon Revoked, False Silverware Halved]
> Two Passes: Reversing the Reversal. Chlotsuintha is able to get back to where she started when she started working through resisting portions of the Membrane. The going is noticeably harder this time though. [Progress 0/?] [NCF and CF nulled for Run VIII] [-2 Malus Bestowed, Boon Revoked]
> Three Passes: Unwinding-Down. Chlotsuintha is able to regain a goodly bit of the progress she made on the Membrane, though she notices that things are marginally harder this time through. [Progress 2/?] [NCF and CF nulled for Run VIII] [+2 Boon Reduced to +1]
> If ONE of the THREE rolls comes up as a Critical or Near-Critical Failure (Roll of 1 or 2) then Chlotsuintha seriously injures the Membrane in her unwrapping. She heard the tear, and she can most certainly see it as well – and how the Construct is reeling. [Prompts Vote]
> If ONE of the THREE rolls comes up as a Critical or Near-Critical Success (Roll 99 or 100) then Chlotsuintha finds the unwrapping and unraveling to be going much better than expected. [Prompts Vote]
> May I please have three rolls of 1d100