Quoted By:
You’ve only just met Rhaevus, but he’s made quite the impact on you in such a short timespan–so much so that you barely hesitate when you see him put his hands on the shellshocked sister!
“<span class="mu-s">SAY IT!</span>” He roars into the girl’s blank face as your fingers find their way around the hilt of the <span class="mu-s">CURVED BLADE</span> in your pockets, “<span class="mu-s">SAY MY NAME, DAMN YOU!</span>”
He brings his claw back for a slap long before she or her siblings can answer–you know this because you snatch the old man’s wrist out of the air before he can follow through! A puzzled grunt leaves Rhaevus’ lips as you sink your blade into his neck in an equal and opposite motion… and the girl?
She just watches.
The fearsome ex-Don doesn’t struggle much as you lower him to the floor. Sputtering wide-eyed in a growing pool of his own juices, the Durher’s spasms slow as you lean in to send him off with one last platitude:
<span class="mu-i">Don’t worry,</span> you hiss in his ear as his flailing ceases and his gurgling grows quiet, <span class="mu-i">His sociopath son’ll be joining him shortly.</span>
Whether your words or your blade did it you’ll never know, but as you retrieve your blade from Rhaevus’ neck you feel his gaze burn into you one last time… and in it?
Relief, maybe. You aren’t used to deciphering a dead man’s last actions… and you hope you never will be. Rhaevus Nessurmos: father of Vhale and ex-leader of the Spice Cartel lies dead at your feet… and you?
You just feel nauseous.
A final death rattle leaves the Durher’s lips, leaving you alone in a room with only your thoughts and a dozen catatonic girls. Wiping your <span class="mu-s">CURVED BLADE</span> off on the old man’s plush robes, you turn to face your rescuees and fall into a coughing fit!
It doesn’t throw you for a loop, but it hurts… and when you regain your bearings you definitely notice something <span class="mu-i">off</span> about your surroundings–the girl’s eyes blur as you move your head and the trickling water in the back of the room echoes around your skull as if someone were dribbling a basketball inside!
Shaking the sensation off as best you can, your eyes dance over to the girls–each one of their blank stares reminding you of their musical sister… that fast-talking fuzzball who always has a jab on the edge of her tongue and a reassuring note on her instrument–the girl you’ve only known for a few days, but feel like you’ve known her your entire life!
Vhale has her cooped up somewhere, but it doesn’t matter where: you’ll tear this monument to cruelty apart brick by brick if you have to! But now?
You’re on borrowed time… and you’ve got to get her sisters out of here!
None of them react when you give them the good news–that you’re here to help–nor do they respond when you ask if they know a way out, not that you expected them to be particularly chatty…
>CONTD.