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Rolled 17, 15, 1, 9 = 42 (4d20)
You ignore Pheronactes’ toothless claim for the meaningless hot air that it is. You hardly need to take it seriously, as you watch his lifeblood drip through his fingers. He wobbles on his feet and searches for stable footing; his eyes burning, face blanching. His flowing black hair, identical to your own, spills forward and over his face – all semblance of control has been lost. A tiny part of your heart aches to see your younger brother this way – but you crush that piece of yourself without mercy. You would have treated him kindly, as the eldest brother, making sure to keep him well in the house of your father, along with youngest Pylenios…
<span class="mu-i">They have damned themselves…</span>
You dare another glance to the right and catch the sight of Pylenios stumbling into the brush and out of sight, along the dusty path. Clearly, his bounding strike on Hippomedon was no more successful than Hippomedon’s charge. You’re too far away to see their faces clearly, but Hippomedon strides confidently after him without hesitation, shield high and spear-point out. The crashing amongst the vegetation of the path tells you that your brother, Pylenios, is frantically extricating himself as best he can. You have no doubts that Hippomedon will commit himself well.
Turning back to Pheronactes, you brace your grip on your spear, knees slightly bent – like all men of Thessaly, you are trained in the basics of spear combat, even though you are hardly a soldier. His chest is heaving in exertion, and he is clearly steeling himself for his next strike. You simply wait for him to make the first move.
Pheronactes obliges – he strikes out quickly to the side, moving away from the car of the chariot and darting towards you, but the quickness of his legs fails him. He had attempted to move past your spear-point, driving towards you with the point of xiphos high, but he stumbles on the fifth step, giving you time to react. Still hale and hearty, you backpedal furiously, your sandaled feet gripping the path well, as you raise your spear-tip clear of him and keep him at a distance. He had never gotten close enough for his stabbing thrust, despite his best efforts.
>wew lads, we’re now in round 3 of combat! Now I need another set of to-hit rolls for Podageus and Hippomedon (I bet we'll finish these fuckers off this round). I'm rolling 4d20 for Phero/Pyl (Bo2 for each) and will be applying their bonuses manually. Pheronactes has a (+1 AGI bonus, -5 wound malus, -2 sword penalty = -6 malus total), and Pylenios is dodging without a bonus (+2 AGI bonus, -2 sword penalty).
>For clarity, I'm currently assuming that the -2 sword penalty applies to four combat roll-types: TO-HIT, DODGE, WOUND, and BLOCK. The sword penalty does NOT apply to initiative. We can further adjust this if anons find that this is counterintuitive.
>I need two rolls of dice+1d20 for Podageus’ to-hit attempt
>I need another two rolls of dice+1d20+3 for Hippomedon’s to-hit attempt