>>5202347Notes
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>>5202207lame
LMK if I made any mistakes.
Next map 12 hours from the time of this post.
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Alliances
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WarCaravan: Shi, Powder Gangers | +1 attack
Wild East Trade Co: Yee Haw, General Anon | +5 gold
New NA Treaty Organization: BoS, Sun King | +1 attack
The /lit/ Club: General anon, Sun King | +5 gold
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National Strength Maxed | Territory count (a/d = Attack & Defense) | Caps | Gen
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Powder Gangers 10|89(+2 a/d)|131 The Shi 13|162(+4 a/d)|101 /K/ommando Brigade 9|199(+5 a/d)|244
BoS 0|357(+10 a/d)|309 Sun King 4|240(+6 a/d)|103 Yee Haw Bandits 5|126(+3 a/d)|317
The New Republic 0|5|0
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Active effects / Items
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"Fun Pills" (one-time use, unknown effect): Shi
America's Big Boy (nuke): Sun King
Securitron: Powder Gangers
USAA-137 Assaultron: Shi
Protectron, Eyebot, Mister Handy: Yee Haw Bandits
Securitron (x2), Assaultron: Sun King
Securitron (x5): BoS
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Agreements
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Powder Gangers:
>>5195260 SA 15 | Shi:
>>5195083 >>5199865 SA 15 | BoS:
>>5199564 >>5201355Yee Haw Bandits:
>>5200112 | /K/ommando brigade:
>>5199844 | Sun King:
>>5201024=============
Puppet Nations
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Chaotic Events
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The Iconic Vaults
>>5203037<span class="mu-s">Very well. Show me the enemy. </span>
Rocketman!
>>5195870America's Big Boy
>>5195870The Advent of Robotic Construction
Gen 1:
>>5199017Gen 2:
>>5199713Gen 3:
>>5201897Queue:
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Skirmishes/War
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War on the West Coast: Powder Gangers, Shi vs. BoS
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Superpowers
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BoS
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Inactive nations
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Yee Haw Bandits (2 maps till death)
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Potential superpowers:
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Rules & how to play
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https://pastebin.com/hQMZiGUM