Rolled 3, 12, 15 = 30 (3d20)
Glowie, too, attends this archery practice. Disguised as a high-born (if odd-looking) Serpent Priestess, she draws strange looks from the others in attendance, but you are their Dragonborn Champion. They do not ask for explanation when you make it clear by implication that none will be provided. She fumbles awkward with the bow, struggling in particular with the footwork. You suppose this makes sense—the disguised bug-being is used to having a much heftier hind-segment with many more feet.
Glowie’s other aptitudes may well be worthy as well, but she can hardly spit sticky silk, deliver venomous bites, or climb cave walls unaided while disguised as a Reptilian, and if she cannot use her inborn skills she will continue to be dead weight. This is unacceptable, and so you rectify it. It is for this reason that you spend a great deal of time privately tutoring her in proper footwork, and in self-defence.
Though you are still unable to properly communicate with her, she demonstrably understands you. You are more skilled at melee, especially fisticuffs and grappling, than you are in archery, and CERTAINLY you are better at feats of footwork and athletic achievement than most, and she sees some improvement as you go about this process.
>+1 rank in Leadership for your management and tutelage, and for rallying your forces in battle>Glowie’s ranged and melee combat have improvedHowever, the training is not without… Distraction. The Novice-derived disguise of the worm-princess has, perhaps due to the flawed amulet or due to her underlying proportions, and even thicker tail and rear, and the grappling exercises bring you into repeated and prolonged contact with it while she quietly grunts and writhes against you. It brings to mind a certain vision…
>>5270667>HAUGHTY NOVICE CLOACAWorse yet for your focus is Glowie’s clear, inexplicable enjoyment of physical contact with you, so that during rest periods her body is always close at hand. She is utterly guileless and defenceless… But she is also, of course, a horrifying and hideous bug-monster underneath her amulet. The cognitive dissonance is too much and, inevitably, you retreat to your meditations.