You nod slowly. "Okay, but to fulfill your quest, I have a condition. I must spend some time at the Abbey to get to know Vasilka and find a gown that matches her temperament. A wedding gown is very personal, and getting the wrong gown might be sinful."
The Abbot hesitates. After a moment, his smile brightens. "You are right!" he exclaims. "That's exactly what I was thinking. Very astute. You can stay here in the Abbey as long as you wish."
"Thank you..."
"Now, I'd better feed the Belviews. Please, make yourself comfortable. Oh, and don't touch Vasilka. She musn't be tainted with your sin."
You glance at Vasilka. She is staring off into nothingness, like usual.
You think you can work with this. You just need to hatch and execute your plan immediately.
You observe your surroundings. The golden disk of the Morninglord still hangs above the fireplace. The sound of beautiful music still floats down from upstairs - it sounds like somebody is playing it, plucking a stringed instrument. It hasn't stopped since your conversation began.
The Abbot is about to pour the soup into several bowls that are arranged on a tray behind him. He will then apparently feed the soup to the Belviews - the horrid monsters he allegedly mistakenly turned a family into. Now may be your last chance today to interact with the Abbot, depending on where he goes next, or involve him in your plans.
>Interact with the Abbot. (specify what to do?)Otherwise, you will have the west wing of the Abbey to yourself.
Wait until the Abbot leaves, then...
>Interact with Vasilka. (specify)>Do something in the room. (specify)>Ascend the stairs to the second floor. (Stealth)>Descend the stairs to the first floor. (Stealth)>Go back outside to the courtyard.>Return to Krezk. You SHOULD be able to re-enter the Abbey more easily after your conversation with the Abbot.>Spend the whole day in this room. Rest and recover. (long rest, skip to next day)>Cast a spell or use an item (list: https://pastebin.com/chuTtwgW)>Other (specify)