>>6143764>>6143765>Ace Combat, but BIRDSI was actually researching a concept similar to this the other day, it was going to be set in a mountainous / chasm / ravine like cliff landscape world, with DRAGONS AS AIRCRAFT CARRIERS or something, I spent a lot of time looking at HANG-GLIDER videos (there are some interesting things you can do with the idea of riding thermal currents in flight etc). I watched a lot of first person view hang glider videos on youtube I really recommend them, they are more graceful and serene than the cliff dive wingsuit videos which are more adrenaline rush headlong plummeting over in a matter of minutes, I reckon hang-gliding is the closest you get to riding a dragon in real life or doing the pterodactyl / Heavy Metal serpent rider of doom dark fantasy thing, eg here is a good FPV hang glider video
https://www.youtube.com/watch?v=JQtN98Vzoek&t=2m11s(link timestamped at 2min11sec as first few moments just safety checks. I like it when he swerves up to the waterfall rainbow, hehe)
I was actually thinking about hang gliders because before embarking on my NwN2 crusade I replayed and completed all of Far Cry 1 again on hardest difficulty, I believe it was the first videogame with a hang glider? Anyway Far Cry 1 which is still incredible, actually felt a lot easier than I remembered it to be back in 2004. Just that on rails section in the Swamp level, where you have to glitch the game engine (look backwards to prevent the engine spawning legions of 1-bullet instant headshot enemies lol) as you are stuck in that unavoidable woman driver section hehe
Anyway you get this random bird picture from a contemporary artist Rember Yahuarcani, I just read about his exhibition randomly from an art essay (it is this one)
https://harpers.org/archive/2024/12/the-painted-protest-dean-kissick-contemporary-art/I looked up his amazon rainforest neon bird picture, it could be used for an rpg