>>5239326 <span class="mu-s">TURN 13</span>
>>5256355
Q: What's the effect of the enchanted jewels?
Rolls: 93, 60
A: Proceedings of Misfortune
A luck bonus
Q: Can the AAA make peace with the GC?
Diplomacy: Average + 1 RS (racial bonus) = Above Average
DC: Weak (it is the will of their queen)
Roll: 39
A: Yes
Q: What do they use the SoG for?
Rolls: 18, 77
A: Move of Trials
They shall pass Judgment on someone else
Q: Can the AAA seduce the goblins?
Diplomacy: Average
DC: Average
Roll: 68
A: No
>>5256434
Q: Can the humans upgrade their forge?
Technology: Above Average + 1 RS (racial bonus) = High
DC: Average
Roll: 54
A: Yes
Q: Can the humans learn any magic?
Odds: 50/50 [using odds and not Magic stat because there's a luck element]
Roll: 79
A: No
Q: Does the esoterrorist ritual work?
Magic: Below Average
DC: Average
Roll: 69
A: No
Q: Does the ritual attract *something*?
Odds: 50/50
Roll: 15
A: Yes
>>5256904
Q: What's past the bridge?
Rolls: 86, 12
A: Passion of Opposition
Opposition => rule lawyers => a tribunal
Q: Can the insects craft bows?
Technology: Above Average
DC: Average [see Turn 10]
Roll: 54
A: Yes
Q: Does the assault on the undead work?
[Equal Melee score]
Army Size: Average >>5241487
DC: Average + 1 RS (weapon difference) = Above Average
Roll: 53
A: No
Q: What percentage of the zombie army is destroyed?
Roll: 15%
Q: What percentage of the Silverfish are converted?
Roll: 63%
>>5257240
Q: Can PTE research the rift spell?
Magic: High
DC: Exceptional
Rolls: 23, 58, 98
A: Yes
Q: Can he gain the spell in one turn?
Roll: 48
Odds: 50/50
A: Yes