>>5816660>>5816665If I were to create a setting inspired by this, I would not seek to emulate the videogame itself directly but draw some more inspiration from the design studio ZA/UM (I think they are Estonian??) and the sort of post-Soviet avant garde cubo-futurism, their linguistic experiments in "transreason" and "beyonsense"
https://en.m.wikipedia.org/wiki/Zaumhttps://en.m.wikipedia.org/wiki/Cubo-FuturismPic related is from the Suprematist artist Kazimir Malevich, named The Knife Grinder or The Principle Of Glittering