>>6059480(9) you search in the dark, but you're exhausted. Even the flashlight isn't helping, as you cut into a box of adhesive decals, a box of maple wood stock, and box after box of cast resin blocks in thick plastic bags with cardbord hanger labels marked "Reso-rite". You find a whole shelf of boxes filled with 1/2 Lb bags of shellac.
You look out into the parking lot through the roller door slots, and (4) start calling the ghouls towards the building. They come over by the handful, and congregate to the Merchant's loophole.
You talk about what you're finding, about water purification.(8)
>well, yes ive got purification equipment. Filters are good, distillation is the best though. If you find any water source we can use all this excess wood for base fuel. You're looking pretty tired though. You might want to get some rest, we've got a big day coming up. The ghouls have petered out, and the Merchant shines his light around the darkened yard, but sees nothing, save for a few deaf figures a hundred yards off.
You set the rats out in their containers and open them. They scurry into the shadows, but as you settle down for rest, (0) of them have come back. You're unconcerned, as they can be caught again.
The others have falled asleep by the truck. The Merchant roams around the interior, reassuring you that he'll get some rest. He wanders off with his flashlight and a notepad.
The spear leans against the baffled steel wall and as you begin to nod off you see a ghoul passing outside the loophole. The Merchant returns a minute later, nonchalantly dispatching the ghoul as if he were closing a door.
The flashlight beam passes over a reference poster on the wall by the office door.
The Merchant, also, is searching the warehouse, though he doesn't move any boxes as yet, but instead marks and catalogues them.