Rolled 20, 18, 15 = 53 (3d20)
>>5538763Gus shoots an arrow at the ogre right in the face, to what the beast flinches.
Isa casts a magic missile spell at the ogre.
You approach the ogre to damage him with your sparks.
The ogre kicks you away as he feels the shock and you roll to the ground away from it.
Roc swings a club wildly at the ogre.
"U call dat a club? Dis be a club.", says the ogre, hitting Roc and sending him flying away, disarming him of his puny club.
"Me was hungry now me angry! Gonna eat this one.", he says, grabbing Roc by the leg and walking away.
"No you won't!", says Gus, shooting more arrows at the ogre.
"Ah! It hurts! Stop! Me leaving."
The ogre runs away. Gus still lands another shot at the ogre, but it escapes.
"Everyone alright?"
"I really need a better weapon...", says Roc, coughing, "... let me heal yall. Who's worse of?"
"I'd say you.", says Isa.
"Then I'll heal myself. I'll spend all my heals, I hope we don't have more trouble until I can rest."
You all stay there and rest until everyone recovers their spells.
You continue your search. You find an structure that has a broken altar in it. It might be some sort of temple.
"Hey everyone! The altar is hollow!", says Roc, uncerimoniously kicking it and revealing a passage underneath it.
A bunch of tiny spiders come running from the opened hole. Isa casts a fire spell at them.
"I think we found the place we were looking for.", says Isa.
> Follow the left wall> Follow the right wall> Let Isa decide the path (DC 15)In any case, roll 3d20 for success.