Quoted By:
As easy as it’d be to just bump into the payload and send these freaks to <span class="mu-s">The Great Koi Pond in the Sky</span>, you <span class="mu-i">really</span> don’t want to lose your duck in the resulting explosion!
Oh, or your boat.
… right, or your friends.
What follows, then, is a maneuver akin to threading a needle in the dark while it's being held by a hummingbird on a sugar rush! Rolling to avoid the <span class="mu-g">STORM STAVES</span> as they try to skewer your duck, you get in close before hitting that <span class="mu-r">RED BUTTON</span> you love so much!
A blinding flash envelopes the controller screen as the <span class="mu-r">MERMAIDS</span> yelp in surprise!
“Guess they ain’t fans of da’ light, huh?” Ly remarks as you pump your fist victoriously! No, you smirk, and they probably aren’t fans of seaborne explosives, either!
Your guess is answered pretty much immediately–whether a <span class="mu-r">MERMAID</span> accidentally triggered the <span class="mu-r">SEA MINE</span> or just let it hit the ocean floor, the end result is the same–a massive pillar of water heralds a muffled, yet still powerful <span class="mu-s">BOOM</span> from below the waves! Aside from making the water a little choppier, all the explosive manages to do is coat your vessel in a fresh coat of red–no doubt the remains of the would-be bombers.
“Did we get da’ other ones?” Ly asks, craning your neck forward to get a better look at the screen! Squinting to see for yourself, a frown replaces your grin as you spot two more blurry grey orbs steadily approaching your boat from the deep!
“Well shoot,” groan your bones as Lil’ Stanley looks to you for guidance, “Commencin’ another bombin’ run, right?”
Yep, you sigh as a vanguard of <span class="mu-r">THREE MERMAIDS</span> escort the orbs towards the boat, but if you can get ‘em both this time, well…
<span class="mu-b">ROLL ME 1d100-5 TO TAKE OUT THE REST OF THE MINES! HOME STRETCH, BABY! I’LL TAKE THE BEST OF 3 ROLLS!</span>